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Privacy Policy

Effective Date: September 26, 2026

Netherfire Entertainment, Inc. ("Netherfire" or "we") values your privacy. This Privacy Policy explains how we collect, use, and share information about you when you use our websites, mobile applications, and other online products and services (collectively, the "Services") or otherwise interact with Netherfire.

Information Collection and Use

Netherfire collects and uses information as described in this section. Our primary purposes for collecting and using information include: creating and maintaining your account, providing Services to you, improving our Service, communicating with you, conducting statistical analysis and research, and generating reports for internal use. We may store this information on servers located in the United States and may also back up or process it on servers or devices in other countries/regions.

Social Networking Websites

When you access or use any of our Services through social networking websites, we may collect and record relevant information in accordance with the policies and terms of that social networking website or service provider. The information we may collect includes but is not limited to: (1) your name; (2) your user ID or username on the social networking website; (3) location (city, state/province, and country); (4) gender; (5) birth date; (6) email address; (7) profile picture or its URL; and (8) user IDs of friends who are also connected to Netherfire's services.

If you want us to delete the data we receive from social networking websites about you, please contact us at contactus@netherfire.com

Netherfire Websites and Applications

When you browse Netherfire's websites or use our applications, we may automatically record technical information such as your computer, mobile phone, or other electronic device's operating system, IP address, access time, browser type and language, referring URL, etc., and use it to monitor and analyze service usage. In addition, we may process personal data related to you that you voluntarily provide, such as: name, profile picture, gender, age or birth date, personal homepage links on social networks and third-party websites, username, phone number, email address, and mailing address. We may use this information to create user profiles for you, communicate with you about your experience on Netherfire websites and apps, send you company news and event information, help you connect with other users, and for statistical analysis and trend research.

Product-Specific Privacy Practices

The general terms above apply to every Netherfire product. Features vary by platform and version; a more specific in-product or platform notice controls for that feature.

Harvest Slots

Data handling: The iOS and iPadOS app may process game progress, virtual-currency and entitlement state, device and diagnostic information, and support messages. It offers optional in-app purchases and may use platform, advertising, or analytics services where enabled.

Your choices: Apple processes payments. We may receive transaction and entitlement records needed to validate or restore purchases, but not full payment-card details. Consent and device controls apply where available.

Star Strike Squadron

Data handling: The web demo stores progress locally. The Google Play app may use optional Play Games sign-in for player identity, achievements, leaderboards, and cloud progress, and may process app activity, device identifiers, gameplay, analytics, and diagnostics. Store purchases may send us product, transaction, and purchase-token records for validation.

Your choices: You can clear local data, uninstall the app, and manage Play Games data in your Google settings. Google processes payments; Netherfire does not receive full payment-card details.

Soda Sort Saga

Data handling: The web and Android editions store progress and preferences locally. The game creates pseudonymous user and session identifiers and may send gameplay events, device/platform details, diagnostics, and acquisition-source data to Netherfire-hosted services and GameAnalytics. Optional Play Games sign-in processes gaming identity and achievement activity.

Your choices: You can clear local data or uninstall the app, manage Play Games through Google settings, and contact us about data held by Netherfire. Store providers process payments where purchases are enabled.

Blaze Grids

Data handling: Progress, settings, streaks, and pending achievements are stored locally. Optional Google Play Games sign-in may process gaming identity, achievements, app activity, and device identifiers. The current Android edition has no advertising, in-app purchases, or third-party analytics SDK.

Your choices: Clear app storage or uninstall to delete local data. Manage Play Games data through your Google account. If you email a bug report, we use the address and details you provide to respond and investigate.

Prestige Clicker: Realm Reborn

Data handling: Prestige Clicker is a single-player game. Progress, currencies, heroes, equipment, quests, settings and offline rewards stay in the app's local storage. The game contacts Netherfire's own server (iap.netherfire.com) in three situations: to verify a store receipt with Apple or Google before an in-app purchase is delivered; to count distinct daily players (a random app-generated identifier, platform, version and date); and, from version 0.0.8, to receive automatic crash and script-error reports, which carry no user or device identifier. On Android and iOS, version 0.0.8 adds optional rewarded videos through the Google AdMob SDK: an ad is requested only when you tap a 'Watch Ad' button, and Google may then process the Android advertising ID or iOS vendor identifier, an approximate location derived from the IP address, and ad interactions under Google's privacy policy. We request non-personalized ads only and do not ask for App Tracking Transparency. On Android, optional Google Play Games sign-in processes gamer identity, achievements and related diagnostics. The macOS version contains no advertising. On Android and iOS the game also uses Firebase Crashlytics (Google) to receive anonymous crash reports: the stack trace, device model, OS and app version, with a random installation ID created by Crashlytics and no account or advertising ID. No analytics SDK is used.

Your choices: Clear app storage or uninstall to delete local data; the random identifier is deleted with it and cannot be recovered. Apple or Google process payments; Netherfire receives only the product identifier and store receipt needed to verify and restore purchases, never card details. Ads are optional: if you never tap 'Watch Ad', no ad request is made. On Android you can reset or delete the advertising ID in system settings; players in the EEA, UK and Switzerland see Google's consent form before any ad. Manage or delete Play Games data through your Google account. If you email a bug report, we use the address and details you provide only to respond and investigate.

Mala Rush Hour

Data handling: Progress, settings and the restaurant ledger stay in the app's local storage. When you buy or restore an in-app purchase, the game sends the store receipt, the product ID, the platform, the app version and a player ID to Netherfire's purchase server (iap.netherfire.com). The player ID is a one-way hash of your Game Center or Google Play Games ID, or a random per-install ID if you are not signed in. This is used only to verify, deliver and restore purchases and to handle refunds. The game automatically sends anonymous crash and error reports to Netherfire (app version and build, platform, system version, device model, language, the error and your recent screens). These reports carry no account, player or device identifier and are deleted after 90 days. On iOS and Android, app crashes are also reported through Google Firebase Crashlytics, which uses a random installation identifier that is not linked to you. The optional 'watch a video' reward is served by Google AdMob, which may process the advertising identifier, approximate location from the IP address, and ad interactions to serve and measure ads and to prevent fraud. Ads are non-personalized, and there is no tracking prompt. Players in the EEA, UK and Switzerland are asked for consent before any ad is requested. The macOS edition has no ads and no Crashlytics. Game Center or Google Play Games handle sign-in and achievements under Apple's or Google's policies. Netherfire does not sell personal data.

Your choices: You can skip the reward videos entirely, since ads only appear when you choose to watch one. You can reset or delete your advertising ID in system settings. Use Reset Progress or uninstall the app to delete local game data. Email dev@netherfire.com to delete your purchase records; after that, past purchases can no longer be restored on another device. Manage Game Center or Play Games data through your Apple or Google account.

The Come Up: Metro Mogul

Data handling: The game itself is offline-first, and progress and settings stay only on the device. If you choose Google Play Games on Android or Game Center on Apple platforms, the relevant platform provider may process platform player identity and user ID (including name and email where discoverable by Google), achievements and app interactions, approximate country or region where available, device identifiers, and diagnostic data for platform sign-in, achievements, account management, and service diagnostics. The game has no advertising, third-party behavioral analytics, or in-app purchases. Netherfire does not sell this data.

Your choices: You can skip or disable the platform sign-in in Google or Apple settings, use Clear Save or uninstall the game to remove local data, manage or delete platform gaming data in your Google Account or Apple settings, or contact contactus@netherfire.com through the Product data requests process below.

Harvest Orchard Saga

Data handling: The current Android release is an offline-first single-player game with optional Google Play Games sign-in. Local game progress, settings, language choice, inventory, quests, and orchard state remain on the device. When Play Games is used, Google may process the player's Play Games name, user ID, profile image, achievement and app-interaction activity, device identifiers, analytics, and diagnostic information to provide sign-in, achievements, account management, security, and service diagnostics. The game has no Netherfire account, advertising, in-app purchases, Firebase, GameAnalytics, behavioral tracking, or behavioral advertising. Netherfire does not sell personal data.

Your choices: You may play without using Play Games, manage or delete Play Games data through your Google Account or Play Games profile, and clear app storage or uninstall the game to delete local data. For requests about data held by Netherfire, email contactus@netherfire.com with the product, platform, and relevant player identifier. If you email support, we use the address and information you provide only to respond and investigate.

Goddess Baccarat

Data handling: The game may use a guest or player session and process a player ID or session token, nickname, avatar or profile details, gameplay and virtual-chip records, achievements, leaderboard status, device or platform information, diagnostics, and support messages. Optional Game Center features use Apple gaming identifiers and achievement or leaderboard data. Camera or photo access is used only if you choose a profile image.

Your choices: Use guest play where available, manage Game Center in Apple settings, and deny optional camera or photo permissions. Contact us for account or data requests. Apple processes App Store payments; Netherfire does not receive full payment-card details. Virtual chips have no cash value and cannot be withdrawn.

Heartbeat State

Data handling: Heartbeat State is a single-player, offline-first game on iOS, macOS and Android. Your name or pronoun choice, progress, weekly schedule, attributes, relationships, settings and unlocked endings are stored only in the app's local sandbox. The game offers optional in-app purchases. When you buy, the store receipt and transaction record are sent to a Netherfire server for validation so the item can be delivered reliably and refunds can be honoured, and the app can ask that server which purchases are still valid. When you start a run, the app also sends a once-per-run signal that the game was played, with the platform and app version. All of this is tied to one identifier. On iOS and macOS, if you are signed in to Game Center, it is derived from your Game Center player ID by a one-way hash, so the same Apple Account gets the same identifier on a new device; otherwise it is a random identifier generated on your device. On Android it is a random identifier generated on your device, which Android's own backup may restore after a reinstall. It is never a device ID, IDFA, GAID or IMEI. On iOS and macOS, optional Game Center sign-in, used only for achievements, is handled by Apple and happens only when you open Achievements or the store. On Android, achievements stay on the device. The game has no Netherfire account, cloud save, advertising, third-party analytics or crash-reporting SDK, and does not track you across other companies' apps or websites.

Your choices: Use the in-game reset option, clear the app's storage, or uninstall it to remove local data. Settings, Delete my data, removes the purchase and usage records Netherfire holds for your identifier together with your local data; purchases cannot be restored afterwards. Payments are processed by Apple or Google, and Netherfire does not receive your full card details. If you email support, we use the address and information you provide only to respond and investigate.

Heartbeat State: Her Side

Data handling: Heartbeat State: Her Side is a single-player, offline-first game. Your name and pronouns, wardrobe, progress, weekly schedule, attributes, relationships, messages, settings, achievements and unlocked endings stay in the app's local sandbox; there is no Netherfire account or cloud save. The game offers optional in-app purchases. When you buy or restore, the store receipt and transaction record are sent to a Netherfire server for validation before delivery and for handling refunds, and the app asks that server at launch which purchases remain valid. Verification also sends the platform, app version and build, device model and category (phone, tablet or desktop), and a two-letter country or region recorded from the store region or request source. Apple or Google processes payment; Netherfire does not receive full card details. Purchase records and active-use counts share one identifier. On iOS and macOS, it is a one-way hash of the Game Center player ID when signed in, so the same Apple Account receives the same identifier on a new device; otherwise it is a random identifier generated on the device. On Android it is a random identifier generated on the device that Android backup may restore after reinstalling. It is not a device ID, IDFA, GAID or IMEI. When a run starts, the app sends one started-run signal with platform and app version; the server keeps one deduplicated record per day and no behavior history. Errors, freezes and crashes are automatically reported to Netherfire with the error and stack trace, current screen, recent navigation path, app and system versions, device model and language. These reports carry only a random value generated for each launch, not the purchase identifier or any device ID; usernames and UUIDs are removed on both the client and server, and reports are deleted after 90 days. Native app crashes are also collected by Google Firebase Crashlytics with crash stacks, device and system information, app version and build, a Firebase installation identifier, and the preceding screen and navigation path. No user ID is set, it is not linked to the purchase identifier, and Google Analytics is not included. Google processes this data under https://firebase.google.com/support/privacy. On iOS and macOS, optional Game Center sign-in occurs only when you open Achievements or the store; on Android, optional Google Play Games sign-in occurs only when you open Achievements. Apple or Google handles those identities and achievements. The current version has no advertising SDK and does not track you across apps or websites. Netherfire does not sell personal data.

Your choices: Use the in-game reset, clear app storage, or uninstall to delete local data. Settings, Delete my data, deletes the active-use records Netherfire holds for your identifier, disconnects purchase records from that identifier, and clears local data; those purchases cannot be restored afterwards. Financial transaction records are retained as required but are de-identified. Anonymous issue reports cannot be deleted by person because they are not linked to anyone; they are deleted automatically after 90 days. See Google's Firebase privacy information for Crashlytics handling and retention. Manage or delete Game Center or Play Games data in your Apple or Google account settings. If you email contactus@netherfire.com, we use the address and information you provide only to respond and investigate.

Realm of Myths: Ragnarok

Data handling: The current development build is an offline, single-player game. Progress, hero upgrades, decks, rune choices, achievements, settings, and accessibility preferences are stored only in the app's local sandbox. The current export has no internet permission, Netherfire account, cloud save, advertising, analytics, attribution, telemetry, active billing, or third-party SDK. A dormant in-app purchase catalog exists in development code, but no store backend or product is active. Netherfire does not sell personal data.

Your choices: Clear the app's storage or uninstall it to remove local game data. If you email support, we use the address and details you provide only to respond and investigate. This notice will be updated before any account, cloud, advertising, analytics, purchase, or other online feature is activated.

MOONVOW

Data handling: MOONVOW collects no personal data and sends nothing to Netherfire servers. Story progress, settings, choices, name and birth details, and his memory library stay only on your device. There is no account, cloud save, analytics, crash reporting, or in-app purchase. Optional rewarded video ads are served by Google AdMob, which receives device data such as the advertising identifier only when you choose to watch one; ads are non-personalized. Optional Game Center or Google Play Games sign-in for achievements is handled by Apple or Google under their own policies.

Your choices: Export your data from Settings → Privacy, erase what he remembers from the chart page, or uninstall the app to remove everything. Netherfire holds no server copy to delete.

Read the MOONVOW Privacy Policy

Spicy Broth: Merge Story

Data handling: The current development build stores game progress, settings, inventory, orders, and restaurant-restoration state locally on your device. It contains no advertising or third-party attribution. Planned release features may include optional Game Center or Google Play Games sign-in, iCloud or Netherfire cloud save, in-app purchases, and user-initiated diagnostic reports. When those features are enabled, they may process a random app-generated identifier, platform and app version, saved-game and virtual-economy state, purchase tokens or receipts for validation, and the diagnostic details you choose to submit. Apple or Google processes platform sign-in and payments under its own policies; Netherfire does not receive full payment-card details.

Your choices: You can play with a local guest save, clear the app's storage, or uninstall it to remove local data. Platform gaming or iCloud data can be managed through Apple or Google settings. For data held by Netherfire, email contactus@netherfire.com with the product, platform, and relevant player identifier. We will update this notice before the public release or before any additional online service is enabled.

View the Spicy Broth product page

Goddess Casino

Data handling: The current development build is an adults-only simulated slots game. Local preferences and presentation settings remain on the device. When a build connects to Netherfire gameplay services, it may process a pseudonymous device-derived account or session ID, virtual wallet and balance state, machine selection, spins, feature and achievement events, and integrity or diagnostic events to authorize gameplay, maintain continuity, prevent abuse, and investigate support issues. The current public configuration has no advertising, social login, third-party behavioral analytics, or cloud backup enabled. Purchase code exists in development, but store products and purchases are not active.

Your choices: Virtual chips and rewards have no cash value and cannot be withdrawn. Clear app data or uninstall to remove local data. Contact contactus@netherfire.com with the product, platform, and player or session identifier for requests about data held by Netherfire. This notice and store disclosures will be updated before advertising, purchases, analytics, or other optional services are activated.

Casino Legends

Data handling: The app generates a random identifier on your device (not a hardware ID) that the server uses as your account anchor for saved progress, virtual wallet, and session. Slot spins, Baccarat and Texas Hold'em table actions, bonus rounds, and lobby reward claims are settled on our servers. Once per app launch we send the same anonymous id, plus app identifier/platform/version, to our shared counting service to count active and new players (one dedup row per day, no event history). Our servers also record the IP address and time of your most recent login for fraud prevention and account security. No advertising, third-party analytics, or crash-reporting SDK is active, and no in-app purchase is enabled in this version.

Your choices: Virtual coins have no cash value and cannot be withdrawn. Clear app data or uninstall to remove local data. Email contactus@netherfire.com with the platform and your request to have data tied to your account identifier deleted. See the full policy at netherfire.com/en/products/casino-legends/privacy for retention detail and the deletion process.

Product data requests

For access, correction, or deletion, email contactus@netherfire.com with the product, platform, and any player or account identifier you use. We may verify the request and retain records where permitted or required for transactions, security, fraud prevention, disputes, or legal compliance.

Contact Information

Netherfire Entertainment, Inc.
440 N Wolfe Rd MS 92
Sunnyvale, CA 94085, USA
Email: contactus@netherfire.com

If you have any questions about this Policy, please contact us at contactus@netherfire.com